


#define DAMAGE_AUTO_KILL 999999

enum AOE_FLAGS ( <<= 1 )
{
    AOE_NORMAL = 0,              //normal radial area of effect attack
    AOE_IGNORE_ATTACKER = 1,     //ignore attacker
    AOE_MAXIMIZE_DAMAGE,         //if within radius, do max damage
    AOE_ATTACKER_TEAM,           //only deal with the attackers teammates
    AOE_VICTIM_TEAM,             //deal with enemies of the attacker only
}






